cfg matrix_zet
.unbindall
name "matrix"
alias d1 developer 1
alias d0 developer 0
//----------------------------
developer 0
bind "w" "+forward"
bind "s" "+back"
bind "d" "+moveright"
bind "a" "+moveleft"
bind "q" "lastinv"
bind "o" "buyequip"
bind "shift" "+speed"
bind "SPACE" "+cj"
bind "MOUSE2" "+attack2"
bind "MOUSE1" "+attack"
bind "ctrl" "+duck"
bind "h" "+commandmenu"
bind "r" "+reload"
bind "t" "impulse 201"
bind "e" "+use"
bind "g" "drop"
bind "m" "chooseteam"
bind "i" "timeleft"
bind "b" "buy"
bind "ENTER" "adjust_crosshair"
bind "TAB" "+showscores"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "ESCAPE" "cancelselect"
bind "PAUSE" "pause"
bind 0 "slot10"
bind 1 "slot1"
bind 2 "slot2"
bind 3 "slot3"
bind 4 "slot4"
bind 5 "slot5"
bind 6 "slot6"
bind 7 "slot7"
bind 8 "slot8"
bind 9 "slot9"
bind "`" "toggleconsole"
bind tab "+showscores"
alias "+cj" "+jump; +duck; slot10"
alias "-cj" "-jump; -duck"
// Radio Cycler
alias radiocyc "rc1"
alias rc1 "radio1; alias radiocyc rc2"
alias rc2 "radio2; alias radiocyc rc3"
alias rc3 "radio3; alias radiocyc rc1"
bind "c" "radiocyc"
cl_movespeedkey "0.52"
bind mwheelup "cl_righthand 0"
bind mwheeldown "cl_righthand 1"
bind "mouse3" "slot2"
bind "rightarrow" "buyequip;menuselect 2;buyequip;menuselect 4;menuselect 0;slot10"
bind "leftarrow" "buyequip;menuselect 7;menuselect 0;slot10"
bind "downarrow" "buyequip;menuselect 3;buyequip;menuselect 3;menuselect 0;slot10"
bind "uparrow" "buyequip;menuselect 1;menuselect 0;slot10"
bind "," "buyammo1;buyammo1;buyammo1;buyammo1;buyammo1"
bind "." "buyammo2;buyammo2;buyammo2;buyammo2;buyammo2"
//file://Graphics --------
cl_nopred "1"
cl_bobcycle "0"
cl_weather "0"
cl_himodels "1"
cl_solid_players "0"
cl_dynamiccrosshair "0"
cl_movespeedkey "0.37"
cl_updaterate "40"
cl_bob "0"
cl_cmdrate "40"
cl_latency "-61.000521"
cl_cmdbackup "2"
cl_dlmax "128"
cl_vsmoothing "0.05"
cl_showfps "3"
cl_solid_players "1"
cl_timeout "99999"
cl_nosmooth "1"
cl_smoothtime "0.1"
cl_vsmoothing "0.05"
cl_sidespeed "400"
cl_backspeed "400"
cl_forwardspeed "400"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "0"
s_polysize "0"
s_numpolys "0"
s_bloat "1.0"
s_eax "0.000000"
s_a3d "0"
s_geometry "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
loadas8bit "0"
volume "2.50000"
suitvolume "4"
hisound "0.000001"
bgmvolume "1.000001"
_snd_mixahead "0.1"
snd_noextraupdate "1"
crosshair "1.000000"
fastsprites "3"
fps_max "200"
gamma "175"
graphheight "-10"
hisound "1.000000"
hud_centerid "1"
hud_fastswitch "3"
loadas8bit "0.000000"
max_shells "1"
max_smokepuffs "0"
mp_decals "30.000000"
net_graphpos "1"
net_graphwidth "50"
net_graph 0
precache "1"
scr_conspeed "9999"
setinfo "ah" "0.000000"
setinfo "dm" "0"
setinfo "ghosts" "0"
setinfo "vgui_menus" "0"
snd_noextraupdate "1"
suitvolume "0.250000"
viewsize "120.000000"
gl_texturemode gl_linear_mipmap_linear
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "1"
gl_overbright "0"
gl_palette_tex "0"
gl_picmip "1"
gl_playermip "1000.00000"
gl_polyoffset "0.1"
gl_round_down "6.000000"
gl_spriteblend "0"
gl_wateramp "0"
gl_ztrick "1"
rate 8200
hud_fastswitch "5"
brightness "9"
gamma "175"
lightgamma "0.5"
joystick "0"
rate "0"
m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "3"
zoom_sensitivity_ratio "1"
+mlook
con_color "250 250 250"
scr_conspeed 999999
setinfo "vgui_menus" "0"
gl_spriteblend 0
violence_hblood "1"
violence_hgibs "1"
ex_interp "0.05"
ex_extrapmax "1.2"
graphheight "-10"
fps_modem "200"
fps_max "200"
bind v ultimate
echo ~~~~~~~~~~matrix file reloaded~~~~~~~~~~~
bind o "say nam bani de arme donati"
bind p "say pun bomba aparatimi spatele"
bind [ "say --)==>>> cutit mah"
bind ] "say go go go ...nauzi ma ??? mergi mergi !!!"
bind ; "say io in fata iam spart cu arma asta"
bind ' "say uitativa pe jos se pare ca pierdeti gloante ......"
bind o "say =$>>><<<$=matrix sa intors=$>>><<<$=
bind - "say ~~~~~~~~~~~~~~~~~~~~~~matrix reloaded~~~~~~~~~~~~~~~~~~~~~~~~~~~~"
bind l "say beta 1 beta 2 receptionat...-#=>>>"
// ====================== Picture ============================
echo " MATRIX MATRIX MATRIX MATRIX MATRIX MATRIX "
echo " ________________________ ^^^"
echo " ____|______|_______---------------------------"
echo " / _________(________________________|"
echo " ___/ ~()()()~ _________(--------------/"
echo " matrix__ _____/ "
echo " ) [ { // / "
echo " / @ [ |___/ "
echo " / [ "
echo " / [ "
echo "/_______[ "
echo " "
echo ~~~~~~~~~~~~~~~~~~~~~matrix reloaded~~~~~~~~~~~~~~~~~~~~~
echo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
echo ~~~~~~~~~~~~~~~~~~~~~matrix reloaded~~~~~~~~~~~~~~~~~~~~~
bind "say :-) lol :-)"
echo ~~~~~~~~~~~~~~~~~~~~~matrix reloaded~~~~~~~~~~~~~~~~~~~~~
echo ~~~~~~~~~~~~~~~~~~~~~matrix reloaded~~~~~~~~~~~~~~~~~~~~~
echo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
cl_crosshair_color "350 350 350"
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